AI Insights · Timothy · January 2022
Top 5 Match 3 Games Performance in Saudi Arabia Q4 2021
In Q4 2021, the top 5 Match 3 games in Saudi Arabia showcased varied trends in downloads, revenue, and active users. Empires & Puzzles led the way with notable revenue peaks.
During the fourth quarter of 2021, the top 5 Match 3 games in Saudi Arabia on a unified platform demonstrated diverse performance trends across downloads, revenue, and active users. Here's a closer look at each game's performance, with data sourced from Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games showcased a notable trend in revenue, peaking at around $40K in the week of November 22. Weekly downloads saw an increase mid-quarter, reaching 1.9K in the week of October 25. However, weekly active users experienced a slight decline from 9.5K at the start of the quarter to 8.5K by the end.
WWE Champions by Scopely, Inc. experienced fluctuations in weekly revenue, with a high of about $3.6K in early October and a low of around $854 in mid-December. Downloads spiked to 1.4K in the week of October 4, while active users remained relatively stable, starting at 10.2K and ending at 8.4K.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw its revenue peak at approximately $3.7K in the first week of October. Downloads were modest, peaking at 460 in mid-October. Weekly active users showed a consistent range, fluctuating between 3.8K and 4K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. had a significant revenue peak of around $3.5K in the final week of December. Downloads were highest at 4.9K in the last week of December, while active users saw a notable increase from 6.9K at the start of the quarter to 8.9K by the end.
Smashing Four: PVP Smash Hit! from By Aliens L.L.C - F.Z showed a steady increase in revenue towards the end of the quarter, reaching about $1.5K in the last week of December. Downloads, however, were relatively low, peaking at 1.1K in early October. Active users saw a decline from 20.5K in early October to 12.6K by the end of December.
These trends highlight the varying levels of engagement and monetization strategies among the top Match 3 games in Saudi Arabia. For more detailed insights and data, visit Sensor Tower.